One of the biggest updates to the Ui24R is the updated patching screen. The patching flexibility of the Ui24R has been opened up to enable complete 1 to 1 patching of sources to all DSP channels and all channels to all physical outputs.
The patching matrix features the source options along the top and the destinations along the right of the graph. Connecting the squares connects the patch between the desired destination and source. Along the top of the page, you can change the source options to either HW Inputs (the physical XLR inputs), USB stick (multitrack via USB), USB DAW 1-16/USB DAW 17-32 (USB I/F Inputs) and Masters (the console’s internal busses).
This patching menu brings with it a few new options to enable a more integrated and comprehensive workflow. With this menu, it is easier to create more complex patching options such as combining HW inputs with USB inputs to integrate Live and playback instruments; Send buss outputs to input channels or hard-patch hardware inputs to hardware outputs, all within the same page.
A few examples of where this could be useful is if you create an Aux containing a mix of the drum contributions; you can then return that Aux back into a mixer channel and then send that channel out to a musician’s monitor mix. Perfect for managing complex IEM’s using less contributions and paging methods.
Another useful patch that can be made is patching a particular aux bus to a headphone output. Each of the headphone outputs appears as a stereo destination that you send any mixer elements to using the HW Ins/HW Outs option on the patching matrix. You could send just a click track to the headphones, or maybe just the vocals/kick for monitoring purposes - the possibilities are quite endless.
The V2.0 update ups the channel count of the Ui24 to 28 by enabling 4 extra channels (labeled 21-24) to be used for double patching standard inputs or returning extra digital channels independently from the 20 standard input channels.
By assigning one input to two seperate processing channels (or double patching), you can apply individual processing to those channels to lend them specifically for monitor needs independently from the FOH settings. For example, a vocalist might want a more full-sounding vocal in their monitors but you may be able to get away with filtering out more of that low end into the front of house. By double patching the inputs you can satisfy the needs of the monitors with one channel and the FOH with another to then send those out to two different locations.Otherwise, if you are looking to combine USB playback such as click tracks and VSTs with your live performance, you can patch USB streaming channels directly to the 4 extra inputs to then blend-in with your live instruments.
The Ui24R V2 update also features 2 extra Aux busses (9-10) that aren’t patched by default but can be patched to the headphone busses to create extra mixes or returned any of the input channels to create extra subgrouping by using the new and comprehensive patching matrix view.